![]() Doesn’t matter if it seems like a ridiculous thing to do, that’s the experiment, and you already have this in mathematically perfect sin()/asin() form anyway: the original PurestConsole is just that. This extends that to improve the sin()/asin() calculation, but then it’s not doing that correctly, it’s another approximation to make every calculation preserve the mantissas of the numbers as much as possible, every step of the way. This is what ConsoleZero did, but more simply. It uses a simple sin() approximation, but instead of being mathematically correct it applies all the multiplications and divides only in factors of two: bit shifts, in other words. ![]() First, it’s an extension of the work I was doing in ConsoleZero: this is a custom sin()/asin() implementation along Airwindows lines, making it a little unusual. Instead of immediately doing Ever圜onsole, how about the final Console version it’ll contain? TL DW: PurestConsole3 is an alternate algorithm for minimalist Console.
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